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"Ballista Tower (Level 1-3): Light artillery saw use primarily in siege attacks against enemy troops and fortifications but could also be deployed in a set defensive position."

"Cannon Tower (Level 4-7): These early gunpowder weapons appeared in the west in the fourteenth century and proved instrumental in the Ottoman defeat of Constantinople in 1453."


Summary

  • Ballista towers (Cannon Tower starting at level 4) fire a huge spear-like projectile that does overwhelming damage to siege weapons. Although it takes a while to reload and cannot shoot units next to it, the ballista tower deals out massive damage with each shot.
  • Great against siege weapons
  • Cannot attack units in close proximity. Try grouping with Crossbow Towers.
  • Slow firing speed, which allows fast units, such as Cavalry, to get up close.
  • Can pierce enemies in a line, making it very effective against bunched units.

Offensive Strategy

  • As ballista/cannon towers can only target one unit at a time, you can use Infantry to draw their fire while other units take down the tower.
  • While the ballista/cannon is distracted, the following units are good for attacking it.

*Don't send these units in if there are Crossbow Towers or Flame Towers near the base of the tower


Defensive Strategy

  • Placing ballista towers near areas of wall that are vulnerable to siege weapons is a great way to utilize their power.


Level Health Attack DPS Upgrade Cost Upgrade Time Required Age
1 8,000 Health 1,925 DPS 404 DPS 24,000 Stone 1d 12h Age05
2 9,600 Health 2,200 DPS 461 DPS 60,000 Stone 2d 12h Age06
3 11,040 Health 2,500 DPS 524 DPS 120,000 Stone 3d 12h Age06
4 12,696 Health 2,875 DPS 689 DPS 325,000 Stone 5d 6h Age07
5 14,283 Health 3,300 DPS 989 DPS 450,000 Stone 7d 12h Age08

6

16,068 Health 3,630 DPS 1,088 DPS 1,250,000 Stone 10d Age09

7

17,675 Health 3,940 DPS 1,181 DPS 1,450,000 Stone 12d Age10


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